DRS wrote:
> "Mr.E Solved!" <Iamsingle RemoveThis @askme.out> wrote in message
> news:HbudnVTEz_thDRvbnZ2dnUVZ_hqdnZ2d@comcast.com
>
> [...]
>
>> The 94.24's have been superseded by the 162.15b Forcewares, find them
>> on nzone.
>
> For non-8 series cards?
>
>
Yes, however as of this writing, "Due to a problem with the v162.15
Windows XP and Windows XP 64-bit Beta drivers, they have been removed
for download. We will be replacing these drivers with new fixed drivers
shortly."
http://www.nzone.com/object/nzone_downloads_rel70betadriver.html
I have noticed critical errors with decoding with the 162.15's, so if
watching movies is important to you, don't go looking for them, wait for
the fix.
I am using them for gaming, they perform very well with DX7-8-9 titles,
however MPGs and AVI and DivX and MOV files are frequently corrupted
requiring a reboot when they work normally until some trigger where they
fail with artifacts.
For Direct3D gaming, they are top notch, rock stable and all current
tweaks and utilities (that I use) work with them. OpenGL gaming is a bit
more involved with application specific issues (All handled well by
nhancer) but multi-core CPUs are detected then automatically passed as
available to the OpenGL app now, so that's a small plus. Both 8X FSAA
modes RG and SS are available as well (depending on hardware) and can be
combined with other FSAA modes.
As an observation for the new modes (@1600x1200x32x85Hz): I am doing
both 8xFSAA modes on UT2004 with Vsync on, forced triple buffer and the
game flatlines at 85fps. Which is faster than the game runs (60fps)
while looking nearly as good as DX9 allows. While the commonly used in
newer more complex titles 4xMSFSAA does eliminate jagged edges on angled
edges, it does nothing for the sense of relief and contrast that the
higher modes and tweaks allow.
I look forward to the hardware of the near future to experience Oblivion
running with HDR and dual 8X FSAA all at 85FPS at even higher
resolutions than I'm used to now! It will be a very surreal experience.
>> Stay informed about: ForceWare 94.24 driver update causes Refresh Rate to stop ..