This debate seems to resurface once in a while...
There's no harm in setting a large aperture, because the reserved memory is
only kept from system use when the card populates it. e.g. if the aperture
size is 256 MB, and about 50 MB of textures overflows into it, the remaining
206 MB is still available for system use.
On a related note, I used to run a Radeon X1900XT 512 MB card. 3DMark 05
detected my PCIe system as having the AGP aperture set at 256 MB, and there
seems to be no way to adjust this value in BIOS.
--
"War is the continuation of politics by other means.
It can therefore be said that politics is war without
bloodshed while war is politics with bloodshed."
"DRS" <drs.RemoveThis@removethis.ihug.com.au> wrote in message
news:45a1a572$0$22048$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
> The rule of thumb is the larger the video memory the smaller the aperture
> size. The AGP aperture size is reserved system memory just under the
> mapped video memory that is only used when the card needs more than the
> video memory it has onoard. If the OP is not using more than the 256MB
> video memory he already has then he wants to reduce the aperture size, not
> increase it. >> Stay informed about: Graphic Aperture Size and 6800GT???