On Sat, 31 Jan 2004 10:36:17 +1300, "~misfit~" <~misfit~@his_desk.com>
wrote:
>Lee wrote:
>> generally you have ap half your system ram but i always choose 128mb
>> will work fine there isn't any real difference anyway.
I agree with an AAS of 64 Mb or 128 Mb for a 64 Mb video card. From
what I've read, the AAS (AGP aperture size) should usually not be less
than the amount of RAM on the video card, and not more than twice the
amount of RAM on the video card.
These figures could be decreased if you have less than 256 Mb system
RAM, or increased if you have more than 512 Mb.
If you have a video card with a small amount RAM, it might be better
to increase the AAS because it is more likely the video card will run
out of RAM for textures and need to use system RAM. But this could
cause problems if there is a small amount of system RAM.
>I did heaps of research on this subject a while ago. I read a couple of
>reviews where several systems had been extensively tested with all available
>settings and it pretty much came down to 128MB is the way to go, pretty much
>regardless of graphics card RAM or system RAM amounts. (Assuming that all
>systems have 256MB or better). Anything higher or lower than 128 gave worse
>results, albeit only fractionally.
>Now I wish I'd kept the urls to back this up, although some of them were
>pretty heavy going to read and understand. All about GARTs etc, which I
>finally managed to get my head around at the time. But ask me now..........
Three good urls are:
<a style='text-decoration: underline;' href="http://www.ocfaq.com/article.php/overclocking/vidcard/43" target="_blank">http://www.ocfaq.com/article.php/overclocking/vidcard/43</a>
<a style='text-decoration: underline;' href="http://www.tweak3d.net/articles/aperture-size/" target="_blank">http://www.tweak3d.net/articles/aperture-size/</a>
<a style='text-decoration: underline;' href="http://www.cybercpu.net/howto/basic/AGP_aperture_2/" target="_blank">http://www.cybercpu.net/howto/basic/AGP_aperture_2/</a>
Sig:
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